Music & Sound Design

Main menu / Main theme
Vidéo of Gameplay
Tweaking parameters in Fmod

Gwido is a third-person exploration game featuring puzzle and stealth elements.

The player’s mission is to make their way through the various biomes and reactivate the switches that control the door leading to the core of the planet Athara3.

My main roles on this project were those of sound designer, composer, and sound programmer.

I also developed a tool to facilitate the integration of sounds in C# within Unity.

Level 1 music
Exemples of Sound Effects

Deep Dive Repair is a two-player game in which two robots come to the aid of various crews in distress whose submarine is in danger of imploding. They must work together to complete various tasks and keep the submarine operational until it reaches safety.

My main roles on this project were those of sound designer, composer, and game designer.

Game’s music

Make Me a World is a contemplative game in which the player can modify the terrain to move a ball and interact with the environment.

My roles on this project were those of sound designer, composer, and game designer.


You can find other examples of my work on my YouTube Channel by clicking the link below ↓

Room 703