Gwido (Video game)
Gwido is a third-person exploration game featuring puzzle and stealth elements.
The player’s mission is to make their way through the various biomes and reactivate the switches that control the door leading to the core of the planet Athara3.
My main roles on this project were those of sound designer, composer, and sound programmer.
I also developed a tool to facilitate the integration of sounds in C# within Unity.
Deep Dive repair (Video game)
Deep Dive Repair is a two-player game in which two robots come to the aid of various crews in distress whose submarine is in danger of imploding. They must work together to complete various tasks and keep the submarine operational until it reaches safety.
My main roles on this project were those of sound designer, composer, and game designer.
Make Me a World (Video game)
Footage for illustration purposes only – This does not reflect the in-game audio experience
Make Me a World is a contemplative game in which the player can modify the terrain to move a ball and interact with the environment.
My roles on this project were those of sound designer, composer, and game designer.
